
I try to use DirectX from Haskell. I heard that there were a bindings made by Esa Ilari Vuokko. I got archive, but I can't found the homepage or repositry now, archive only. Anyway, I try to use that bindins.
Prepare
This library are for MinGW/MSYS, and need transformation DirectX library for MinGW:
cd $DXSDK
mkdir Mingw
cd Mingw
cp ../Lib/x86/*.lib .
rm DxErr*.lib
ls | xargs -n 1 reimp
Build
When I tried to compile Setup.hs, raised compile error. The library was made on GHC 6.4, and Its need to be change:
main = defaultMainWithHooks defaultUserHooks{preConf=conf, postConf=ok}
where
- ok _ _ _ _ = return ExitSuccess
+ ok _ _ _ _ = return ()
Building base
When 'install', raise no 'LICENSE' file error. Copy it from root.
Building d3d
Need change d3d/DirectX9/D3D/Utility/Init.hs:
{- Comment out:
import Graphics.Win32 ( WindowClosure, HWND, mkClassName, loadIcon,
, loadCursor, createSolidBrush, rgb, registerClass
, showWindow, updateWindow, sendMessage, WPARAM
, LPARAM, LRESULT, WindowMessage, defWindowProc
, createWindow, getMessage, translateMessage
, dispatchMessage, allocaMessage )
import Graphics.Win32 ( iDI_APPLICATION, iDC_ARROW, cS_VREDRAW, cS_HREDRAW
, wS_OVERLAPPEDWINDOW, sW_SHOWNORMAL, wM_DESTROY
, wM_QUIT, wM_KEYDOWN, vK_ESCAPE )
-}
import Graphics.Win32
Building d3dx
No problems.
Make test application
Ok, the library was installed. I had tried making DirectX's Tutorial 2: Rendering Vertices:
I got it! I want to make more sample.

4 comments:
Hi, this is nice, where can we find the bindings!!! It would be cool if they where committed to hackage.
The bindings made by Esa Ilari Vuokko. I can't find it on the Internet now. The license is BSD, so I can put modifier version, but I don't know how to do...
@mokehehe just ask for an account, http://hackage.haskell.org/packages/accounts.html
Or do you need help with cabal?
Thank you, Don. I will try to get account.
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